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EmuCR: rpcs3 rpcs3 Git (2019/09/24) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* Implement sys_usbd_event_port_send
* Fix null pointer check (clang warnings)
* Make errors in Emu::Init verbose and don't crash
* atomic.hpp: use native semaphores on Windows
* atomic.hpp: fix pointer mask
* atomic.hpp: fixup for atomic waiting
* Revert "Revert "Remove `shared_cond` and simplify reservation waiting""
* rsx: unbreak build with Clang 9
* cellSaveData fixup
* cellSaveData: Log param error code (#6587)
* ppu disasm: Improve BC formatting
* ppu disasm: Improve disassembly of BCTR and LWSYNC
* Add SCP extension support to XInput pad handler (#6524)
* sceNpSns: add more logging
* sceNpTrophy: add errors from RE
* dont escape from check_state() before ensuring signal is resetted.
* cond_variable: fix warning in cond.h for MSVC
* Fix unwanted statichle_handler init
* Improve strcpy_trunc
* Input: don't intercept pads after system dialogs, but still ignore input
* cellPad: fix out of bounds warning
* Input: Ignore unused reserved button (key code 0 was used twice)
* Input: Remove unused flush member

Download: rpcs3 Git (2019/09/24) x64
Source: Here

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