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EmuCR: rpcs3 rpcs3 Git (2019/09/29) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* rsx: Mask FIFO PUT on rsx execution
* rsx: Avoid unsigned/signed mismatch with fifo ret addr
* vk: Increase wait timeout in case of problematic GPU loads causing heavy stutter
* rsx: Align width properly when normalizing to avoid fractional results being lowered to 0
* vk: Check frame descriptors before rendering in case of a flip request between begin() and end()
* rsx: Restructure deferred flip queue handling
* Bugfix for sceNpUtilCmpNpId
* Restore experimental optimized operators == != for se_t<>
* Improve to_se conversion template
* Tidy endianness support (se_t) implementation
* Fix wrong comments in CPUThread.h
* rsx: Properly scale overlay passes to match drawable area
* gl: Remove a debug print

Download: rpcs3 Git (2019/09/29) x64
Source: Here



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