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EmuCR:Xbox EmulatorsCxbx Reloaded Git (2019/11/21) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.

Cxbx Reloaded Git Changelog:
* Merge pull request #1772 from LukeUsher/nic-debugging
* Better implementation of RtlAssert
* Fix kernel event handling
* nvnet: cleanup + bug fixes
* Fix an issue where multicast packets were not captured
* Merge pull request #1776 from NZJenkins/expp_handling
* Merge branch 'develop' into expp_handling
* Merge pull request #1783 from PatrickvL/impl
* Rename g_SetStreamSources into g_Xbox_SetStreamSource (which better reflects it's contents)
* Replaced two literal numbers by their corresponding symbols (no functional change, just an improvement that was due)
* Introduced CxbxImpl_SetStreamSource, and simplified it's storage.
* Introduce two CxbxImpl_*'s for as-yet unimplemented functions.
* Merge pull request #1771 from PatrickvL/correct_render_state_info
* Comment-only change, no function impact;
* Verified all render states; Updated D3DRS_MULTISAMPLEMODE to 4039 (might even be 4034)
* Do the extended availability check of render states everywhere it might have an impact.
* Disable X_D3DRS_MULTISAMPLETYPE in a simpler way, which also allows for easier disabling of other render states as well (would the need ever arise).
* This commit solved the fact that X_D3DRS_MULTISAMPLEMODE replaces the older X_D3DRS_MULTISAMPLETYPE (which was available below 4039).
* Use xbox, host, prefixes
* Add shader comments
* expp returns 1 in the w component
* Use const
* Co-ordinate usage of reserved registers
* - Reserve a scratch register, and avoid interfering with registers reserved for undeclared v
* Update expp instruction handling

Download: Cxbx Reloaded Git (2019/11/21)
Source: Here

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  1. It's bad enough that this doesn't work and they should have started over from the beginning but NOW I have to click continue every time I load a game and it doesn't like the signature.

    I PROMISE YOU that an old XBox title is NOT going to take over your computer.


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