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EmuCR: DolphinDolphin Git 5.0-11181 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #8460 from jordan-woyak/evdev-motion-data
* InputCommon: Detect when evdev exposes acceleration/gyroscope data.
* Merge pull request #8099 from ikalpo/master
* fixed 'Load into Gecko Register' codetype
* Merge pull request #8185 from Techjar/memcard-manager-auto
* Qt/GCMemcardManager: Load configured memory cards by default
* Merge pull request #8313 from JosJuice/gamelist-xml
* GameFile: Use enums for custom/length parameters
* GameFile: Support HBC-style XML metadata
* Merge pull request #8455 from altimumdelta/GitIgnore_Derivative_VS
* Git: Also Ignore other derivatives of VS output
* Merge pull request #8393 from CookiePLMonster/long-paths
* Enable Win10 long path awareness in manifest files
* Remove obsolete "Windows compatibility" macros
* Move GetModuleName to Common
* Remove MAX_PATH limit from:
* Merge pull request #8385 from iwubcode/pathes-update
* DolphinQt: Add way to override "ResourcePack" folder that controls the location of resource packs
* DolphinQt: Add way to override "Load" folder that controls the location of custom textures
* Merge pull request #8459 from jordan-woyak/io-window-button-fix
* DolphinQt: Hide unused buttons in the advanced mapping dialog.

Download: Dolphin Git 5.0-11181 x64
Download: Dolphin Git 5.0-11181 Android
Source: Here



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