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EmuCR: yuzuyuzu Git (2019/11/06) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
* shader/node: Unpack bindless texture encoding
* Merge pull request #3073 from DarkLordZach/azure-rename-partial
* ci: Rename build folder only on non-mainline builds
* Merge pull request #2859 from Morph1984/hid
* hid: Stub SetNpadJoyAssignmentModeSingle and reorganize service commands
* Merge pull request #2914 from FernandoS27/fermi-fix
* Fermi2D: Use a different formula for delimiting blit areas.
* Fermi2D: limit blit area to only available area
* Merge pull request #3045 from lioncash/zlib-tests
* externals: Track upstream libzip
* externals: Amend zlib submodule
* Merge pull request #3065 from bunnei/zero-init-padding
* common_func: Use std::array for INSERT_PADDING_* macros.

Download: yuzu Git (2019/11/06)
Download: yuzu Canary Git (2019/11/06)

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