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EmuCR: rpcs3 rpcs3 Git (2020/01/17) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* vk: Fixup
* Optimise the SVG logo with svgcleaner
* Qt: use persistent_settings for playtimes
* sys_fs: always close locked file in sys_fs_close
* sys_fs: use constant in sys_fs_disk_free
* lf_fifo: fix UB and fix size()
* Use floating point pixel ratio
* SPU: Fix FREST
* vk: Optimize image transfers
* gl: Optimize image operations
* rsx: Fix uninitialized variable
* rsx: Fix section length calculations when generating new blit targets.
* vk: Fix D32S8 interpolation by using integer interpolation instead of floating point
* vk: Add some missing image memory barriers causing artifacting on AMD cards
* rsx: Touch locked dst memory after blit transfer operations in case it is locked by WCB/WDB
* Update cellVdecSetFrameRate error checking
* vk: Fixup for cs_scatter job
* Add description for rsx wake-up delay
* Add wake-up delay to settings
* rsx: FIFO wake-up pause control

Download: rpcs3 Git (2020/01/17) x64
Source: Here



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