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EmuCR: yuzuyuzu Git (2020/02/20) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #3432 from brianclinkenbeard/update-httplib
* fix issue with windows getnameinfo()
* httplib compatibility
* update httplib to latest commit
* update httplib README
* 0.4.2 works too
* update httplib to 0.2.6
* Merge pull request #3415 from ReinUsesLisp/texture-code
* shader/texture: Allow 2D shadow arrays and simplify code
* Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw
* maxwell_3d: Unify draw methods
* Merge pull request #3411 from ReinUsesLisp/specific-funcs
* gl_rasterizer: Use the least generic OpenGL draw function possible
* Merge pull request #3437 from namkazt/patch-5
* shader_conversion: I2F : add Assert for case src_size is Short
* fix warning
* clang-format fix
* shader_conversion: add conversion I2F for Short

Download: yuzu Git (2020/02/20)

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