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EmuCR: yuzuyuzu Git (2020/03/26) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #3550 from hughesjs/hughesjs-readme-changes-1
* Update README.md
* Minor ReadMe Changes
* Merge pull request #3548 from jroweboy/use-plugins-dir
* Use the correct directory for Qt Plugins
* Merge pull request #3544 from makigumo/myfork/patch-2
* xmad: fix clang build error
* Merge pull request #3520 from ReinUsesLisp/legacy-varyings
* gl_shader_decompiler: Don't redeclare gl_VertexID and gl_InstanceID
* gl_shader_decompiler: Implement legacy varyings
* shader/shader_ir: Track usage in input attribute and of legacy varyings
* shader/shader_ir: Fix clip distance usage stores
* shader/shader_ir: Change declare output attribute to a switch

Download: yuzu Git (2020/03/26)

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