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EmuCR: GLideN64GLideN64 Git (2020/04/07) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

GLideN64 Git Changelog:
* Merge branch 'master' of https://github.com/gonetz/GLideN64
* Always use clip ratio 1 for rects and screen-space triangles.
* Revert "Set clip ratio to 1 in TexrectDrawer."
* Set default clip ratio to
* Set clip ratio to 1 in TexrectDrawer.
* Update viewport on clip ratio change.
* Set gSP.clipRatio default value to 1 for all ucodes but Rej ones, where it is 2.
* Magnify clipping space by ClipRatio.
* Change type for BlueNoiseItem fields from char to signed char.

EmuCR: GLideN64

Download: GLideN64 Git (2020/04/07)
Source: Here

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