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EmuCR: yuzuyuzu Git (2020/04/15) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #3656 from ReinUsesLisp/glsl-full-decompile
* gl_shader_cache: Use CompileDepth::FullDecompile on GLSL
* Merge pull request #3654 from ReinUsesLisp/fix-fb-attach
* gl_texture_cache: Fix layered texture attachment base level
* Merge pull request #3663 from ReinUsesLisp/fcmp-rc
* shader/arithmetic: Add FCMP_CR variant
* Merge pull request #3664 from ReinUsesLisp/fe3h-black-squares
* Revert "gl_shader_decompiler: Implement merges with bitfieldInsert"
* Merge pull request #3667 from ReinUsesLisp/viewport-trash
* vk_blit_screen: Initialize all members in VkPipelineViewportStateCreateInfo
* Merge pull request #3657 from ReinUsesLisp/viewport-zero
* vk_rasterizer: Default to 1 viewports with a size of 0
* Texture Cache: Only do buffer copies on accurate GPU. (#3634)
* Merge pull request #3660 from bunnei/friend-blocked-users
* service: friend: Stub IFriendService::GetBlockedUserListIds.
* Merge pull request #3661 from bunnei/patch-manager-fix
* file_sys: patch_manager: Return early when there are no layers to apply.

Download: yuzu Git (2020/04/15)

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