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EmuCR: PPSSPPPPSSPP Git (2020/05/11) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #12882 from hrydgard/vulkan-fix-renderpass-opt
* D3D11: Better set current texture to null first, otherwise we can run into another issue.
* Fix a comment
* D3D11: Fix a bind ordering issue in depal (only a problem with debug layer enabled)
* ColorConv: Fix a few conversions that missed the lower bits of each component.
* Vulkan: Don't merge render passes where the second one begins with a clear.
* Merge pull request #12881 from unknownbrackets/android-size
* Android: Avoid multiple resizes in a row.
* UI: Add more options to touch test screen.
* UI: Return to game settings after restart.
* Windows: Fix GL reinit on backend switch.
* Android: Move a bit more size handling.
* Android: Reassert sustained perf when going ingame.
* Android: Refactor size maintenance to own class.


Download: PPSSPP Git (2020/05/11) x64
Download: PPSSPP Git (2020/05/11) Android
Source: Here

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