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DuckStation Git (2020/07/05) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* README.md: Update libretro core links
* Merge pull request #587 from stenzek/libretro-dll-name
* CI: Use libretro core naming convention
* GPU: Let GPU catch up before handling GP1 reset commands
* libretro: Fix DualShock analog mode auto-enable
* libretro: Fix display aspect ratio
* libretro: Better handle resolution changes
* libretro: Reduce OSD message durations
* libretro: Disable shader cache
* libretro: Fix memory card save locations
* Renderers: Support empty shader cache
* Renderers: Make shader cache path a prefix instead of directory
* libretro: Vulkan renderer support
* libretro: Fix display rendering in D3D11/OpenGL
* D3D11HostDisplay: Don't create swap chain for headless

Download: DuckStation Git (2020/07/05)

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