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EmuCR: PPSSPPPPSSPP Git (2020/11/03) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #13616 from hrydgard/masked-memory-ios
* Enable masked memory addressing on iOS
* Fix/workaround ARM64 with the MASKED_PSP_MEMORY build flag.
* Fix a bad check, causing masked memory to fail on non-32-bit platforms even if desired.
* Merge pull request #13618 from unknownbrackets/gpu-minor
* GPU: Correct shader blend equations.
* Merge pull request #13617 from ANR2ME/adhoc_fix
* Fix Starting multiplayer issue on DBZ Team Tag
* Reducing the delay on GetPeerInfo
* Bugfix last commit
* Merge pull request #13613 from hrydgard/shader-writer
* Apparently only MSVC can handle the ambiguity.
* Buildfix the rest of the platforms
* GEDebugger: Use utf-8 internally.
* ShaderWriter, a replacement for the sprintf WRITE macro.
* Safety, comments
* Clarify some logic, improve framebuffer names


Download: PPSSPP Git (2020/11/03) x64
Download: PPSSPP Git (2020/11/03) Android
Source: Here

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