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EmuCR: PPSSPPPPSSPP Git (2020/12/20) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Temporary workaround for Wipeout Pure lens flare flicker.
* Merge pull request #13776 from sum2012/mpg_psmf_minor
* Add stack value in scempeg and scepsmf from jpcsp
* UWP: Work around another race condition in StorageFileLoader.
* UWP: Fix dialog rendering (PPGe).
* UWP: Make the home button say "Home" instead of "Browse...".
* Merge pull request #13795 from hrydgard/uwp-browser-fixes
* Folder browsing on main screen: Prevent navigating "up" when you can't.
* UWP: Make the home button say "Home" instead of "Browse...".
* Merge pull request #13798 from sum2012/kernel_minor1
* Forget this one HLE_KERNEL_SYSCALL
* Add some ThreadManForKernel nis
* PathBrowser: Show simplified version of paths under the memstick dir.
* Fix navigation upwards from a pinned game streaming folder. Fixes #13224.
* Update ffmpeg submodule to a named (identical) commit, to not confuse some buildbots
* Postprocessing shader, GL: Fix shader version bug. Fixes #13779
* UWP buildfix
* D3D11: Avoid the debug layer hazard tracker after blits.
* Cleaner exit on Windows. Will hopefully help #13325
* Misc logging improvements
* Merge pull request #13794 from hrydgard/crash-screen-improvements
* Crash screen: Add a very dangerous and inaccurate "Resume" function.
* Further improvements to crash screen
* Hide touch controls on bluescreen
* Fix bluescreen layout on notched phones
* Improvements to crash screen.
* Merge pull request #13791 from achurch/linux-mmap-commit-fix
* Linux: Properly avoid committing address space for large mmap().
* Merge pull request #13792 from hrydgard/uwp-audio-improvement
* Fix synchronization bug in StorageFileLoader.cpp (wrong mutex)
* XAudioBackend: Limit the number of queued buffers properly.
* Reformat and do minor cleanups in UWP/XAudioSoundStream


Download: PPSSPP Git (2020/12/20) x64
Download: PPSSPP Git (2020/12/20) Android
Source: Here

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