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EmuCR: PPSSPPPPSSPP Git (2021/01/18) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #13941 from unknownbrackets/safesize
* GPU: Fix safe size checks when rect offscreen.
* Merge pull request #13939 from unknownbrackets/headless
* Headless: Default to PNG for ppdmp tests.
* Headless: Simplify executing a ppdmp via headless.
* Headless: Disable http disk cache.
* Headless: Allow PNGs and http:// for screenshot.
* Headless: Read expected file as a FileLoader.
* Headless: Allow screenshot compare without backend.
* Merge pull request #13928 from hrydgard/more-gpu-driver-tests
* GL FB readback: Only use "inout" if we actually want to read from the fb.
* More GPU test improvements
* Add texture to flat shaded test.
* Adds two new tests to GPU driver test screen: Adreno shader logic test and flat shading
* Merge pull request #13937 from Panderner/lego-buffered
* Compat: Note that 3 LEGO games those are require Buffered rendering
* Merge pull request #13936 from hrydgard/ios-minor
* CMake fixes and new --ios-xcode ./b.sh command.
* Merge pull request #13911 from Panderner/gradius-speed-hack
* Enable BlockTransferAllowCreateFB for Gradius Collection
* Merge pull request #3 from hrydgard/master
* Merge pull request #13935 from hrydgard/compiler-flag-o2
* There's little reason to build at O3, so let's just not. Changing to O2.


PPSSPP Git (2021/01/18) x64 : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare
PPSSPP Git (2021/01/18) Android : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare
Source: Here

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