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EmuCR: DuckStation DuckStation Git (2021/02/22) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Merge pull request #1669 from falsepopsky/updateSpanish
* updated qt_es
* BIOS: Fix size validation for PSExe
* CDImage: Fix file reading from >1 sequential sector
* Common: Add LRUCache class
* FileSystem: Add SanitizeFilename() overload for std::string
* WindowsHeaders: Undef GetObject
* AudioStream: Fix a crash when opening device fails
* Timers: Better predict next event time
* Merge pull request #1646 from piepacker/jake/osd_locking_opt
* optimize locking mechanism for OSD messages, use EnumerateOSDMessages more generally
* Merge pull request #1663 from RaydenX93/update_it_20210221
* Update duckstation-qt_it.ts
* Merge pull request #1666 from ggrtk/controller-fixes
* AnalogController: Fix regression in analog mode toggling
* Controller: Always check for access byte

DuckStation Git (2021/02/22) : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox

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