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EmuCR: DuckStation DuckStation Git (2021/03/02) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* HTTPDownloader: Log error code for WinHttpOpen() failure
* GPU/OpenGL: Make GL4.3 a prereq for binding layout
* Merge pull request #1720 from ggrtk/multitap
* Multitap: Add option to enable only on port 2
* Merge pull request #1721 from andercard0/patch-88
* Update Japanese Translation - By: Mikakunin
* Android: Fix swapped ingame menu items for es/nl/br
* System: Don't strip subdirectories when reading exe
* ISOReader: Fix recursing into subdirectories
* Merge pull request #1715 from andercard0/patch-87
* Android - Update Strings - Pt-Br
* Merge pull request #1714 from andercard0/patch-86
* Android - Update Arrays Pt-Br
* Merge pull request #1713 from shikulja/master
* Update duckstation-qt_ru.ts
* Merge pull request #1711 from PookaMustard/patch-1
* Update arrays.xml

DuckStation Git (2021/03/02) : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare

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