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EmuCR: DuckStation DuckStation Git (2021/05/19) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* libretro: Expose sw-renderer-for-readbacks option
* Android: Expose some of the GameSettings traits
* GameSettings: Add trait for sw-renderer-for-readbacks
* GPU/HW: Add an option to use software renderer for readbacks
* README: Update libretro core links
* CI: Improve naming of libretro binaries
* Android: Remove redundant ReleaseHostDisplayResources()
* OpenGLHostDisplay: Fix crash when context creation fails
* Merge pull request #2131 from andercard0/patch-119
* Atualização Português do Brasil
* Qt: Update Japanese translation by mikakunin
* libretro: Use frontend controller type selection
* GameDB: Unflag analog controller for Mega Man 8

DuckStation Git (2021/05/19) : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare

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