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EmuCR: Vita3KVita3K Git (2021/05/16) is complied. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

Vita3K Git Changelog:
* external: Update dynarmic
* kernel: Give thread stack to no context fiber properly
* kernel: Remove hacks in thread signal and simpify it
* dynarmic_cpu: Bigger numbers aren't always better
* dynarmic_cpu: Handle all exceptions
* cpu: Support different processor id.
* kernel: Fix CPU pool initialisation not using exclusive monitor.
* tools: Add SOP3 encoding
* modules/SceGxm: More robust and optimised allocation algorithm.
* mem: Add bitmap allocator.
* modules/SceGxm: Fix wrong texture being binded when draw normally after precompute
* modules/SceGxm: Allow reserving more memory when needed for deferred.
* modules/SceGxm: Implement notifications and command list generate/execute
* modules/SceGxm: Implement deferred get/set buffer functions
* modules/SceGxm: Remodel part 2 to make state saveable from client side
* modules/SceGxm: Remodel part 1 to use VDM space game provided
* gxm: Initial deferred work
* cpu: Fix memory leak
* kernel: Correct fiber checks
* kernel: move init kernel inside interface.
* settings dialog: clean code and fix some things.
* kernel, load_self: Another fix for empty tls

Vita3K Git (2021/05/16) : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare

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