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EmuCR: DuckStation DuckStation Git (2022/08/01) is compiled. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Merge pull request #2854 from CookiePLMonster/ram-export
* Bus: Added RAM, RAM_SIZE and RAM_MASK exports for external debugger usage
* FileSystem: Fix build failure
* Updated localization to latest (#2850)
* Merge pull request #2851 from zkdpower/master
* update simple-chinese language file to latest.
* FileSystem: Fix zeros getting stripped in path
* SaveStateSelectorUI: Fix loading/saving without popup
* CI: Self-sign Mac builds
* CMake: Enable cross-compiling for macos arm64 on x86
* AudioStream: Fix compiling with clang/arm64
* Build: Add Mac dependencies and fix packaging
* Build: Make OpenGL/Vulkan renderers optional

DuckStation Git (2022/08/01) : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare

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