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EmuCR: DuckStation DuckStation Git (2022/08/10) is compiled. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Update README.md
* CMake: Disable nogui by default
* dep/cubeb: Fix building without doxygen installed
* scmversion: Fix generation on Linux
* AppImage: Fix launching relative paths
* Merge pull request #2864 from zkdpower/master
* update simple-chinese language file to latest.
* IniSettingsInterface: Make writes atomic
* IniSettingsInterface: Prevent multiple threads loading/saving at once
* Qt: Redraw window after setting changes when paused
* SwapChain: Reduce buffer count from 3 to 2
* InputManager: Fix macros not being copied in profile
* Qt: Fix relative mode for PSMouse
* Qt: Fix incorrect mouse button event being fired
* Qt: Add missing binding UI for PS Mouse
* Build: Add dependency on cubeb for frontend-common
* Qt: Don't set working directory on startup
* System: Fix framerate spike after pausing in debugger
* Misc: More warning fixes
* Update Russian translation (#2861)
* Merge pull request #2862 from zkdpower/master
* update the simple-chinese language file to latest.
* Portuguese translation Update (#2863)
* dep/soundtouch: Disable exceptions
* vsprops: Simplify conditions
* CI: Enable GL renderer on Mac builds
* Misc: Clean up a few warnings
* System: Preparations for per-game controller settings
* System: Rework some throttler/vsync logic
* Common: Add build_timestamp.h
* FullscreenUI: Move resources and add lightweight Android version
* Achievements: Fix requests being sent when not logged in
* GameDatabase: Fix cache not invalidating when out-of-date
* GameList: Fix title of files not in database
* Controller: Add multiplier/format to settings
* Timer: Spin for last 1ms on non-windows too

DuckStation Git (2022/08/10) : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare

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