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EmuCR: PPSSPPPPSSPP Git (2022/08/23) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #15891 from hrydgard/more-draw2d-refactor
* Use Draw2D for depal shaders (except the actual blit, for now)
* Break out Draw2D in a class
* Switch reinterpret shaders over to the Draw2D framework.
* More Draw2D refactoring
* Merge pull request #15890 from hrydgard/minor-framebuffer-stuff
* Small Draw2D refactor
* Rename VirtualFramebuffer->format to fb_format to line up with fb_address and fb_stride (fundamental parameters)
* Rename fmt->fb_format
* Merge pull request #15888 from hrydgard/copy-color-on-bind
* Copy color from overlapping framebuffers on bind, under certain conditions.
* Merge pull request #15889 from unknownbrackets/d3d-proj
* D3D9: Correct viewport offset sign.
* D3D11: Correct viewport offset sign handling.
* Merge pull request #15710 from hrydgard/test-drive-smooth-depal
* Implement smoothed depal for the "old" depal path as well.
* Better checks for smoothed depal
* Remove SmoothedDepal compat setting, instead detect the ramp directly.
* Special case depal lookups for Test Drive's strange usage.


PPSSPP Git (2022/08/23) x64 : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare
PPSSPP Git (2022/08/23) Android : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop uptobox zippyshare
Source: Here06

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