EmuCR Feeds
Email Us

EmuCR: DuckStation DuckStation Git (2022/11/23) is compiled. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Merge pull request #2926 from zkdpower/master
* update simple-chinese translation.
* Merge pull request #2925 from IlDucci/es-ES_update20221121
* Spanish (Spain) translation update.
* Qt: Try loading base translation without suffix
* Qt: Work around popups opened behind window in Wayland
* Qt: Work around game-list-disappear issue in Wayland
* GL/Context: USe glXMakeContextCurrent() for GLX
* GL/Context: Prefer EGL over GLX on all platforms
* WindowInfo: Don't clear display when going surfaceless
* Qt: Fix initial/default value of fullscreen cursor hide
* GPU: Fix GL shaders on Mesa with PGXP + uncorrected colours

DuckStation Git (2022/11/23) : 1cloudfile 1fichier bayfiles megaup mixdrop pixeldrain uptobox zippyshare

Random Related Topic Refresh Related Topic

Random Related Topic Loading...


Post a Comment

Can't post a comment? Try This!