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EmuCR: aresAres Git (2023/01/02) is compiled. ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation.

ares currently emulates the following 27 hardware devices:
* Famicom + Famicom Disk System
* Super Famicom + Super Game Boy
* Nintendo 64 (under development)
* Game Boy + Game Boy Color
* Game Boy Advance + Game Boy Player
* SG-1000 + SC-3000
* Master System + Game Gear
* Mega Drive + Mega CD
* PC Engine + PC Engine CD + SuperGrafx
* MSX + MSX2
* ColecoVision
* Neo Geo Pocket + Neo Geo Pocket Color
* WonderSwan + WonderSwan Color + SwanCrystal + Pocket Challenge V2

Ares Git changelog:
* Add ability to set shader from command line
* hiro: account for menu wrapping on Windows
* hiro: fix compilation with qt5
* v30mz: fix disassembler adding CPU cycle overhead
* ws: fix blocking APU writes to Color-mode only I/O ports in Mono mode
* ws: return open bus for unavailable RAM in mono mode on WonderSwan Color
* v30mz, ws: implement SRAM/ROM waitstates
* ws: fix debugger cartridge ROM wait information
* v30mz: fix behaviour of undefined opcodes 0xC0F0, 0xC0F1, 0xFFF8
* v30mz: fix JL/JGE emulation bug
* v30mz: fix AAA, AAS flags
* v30mz: fix DAA, DAS flags
* v30mz: fix SAL, SAR, SHL, SHR flags
* v30mz: fix RCL, RCR, ROL, ROR flags
* v30mz: fix ADC, SBB, MUL, IMUL, AAD flags
* v30mz: improve timing of two-register effective address calculation
* v30mz: fix undefined opcodes 0xD8-0xDF
* v30mz: fix opcode 0x0F, remove outdated/inaccurate comments
* v30mz: implement BRK flag handling
* v30mz: more cycle-accurate memory fetching
* v30mz: fix opcode INTO implementation, implement distinct interrupt type timings
* fc: use database for unheadered roms

Ares Git (2023/01/02) x64 : 1cloudfile bayfiles gofile

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