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EmuCR:FceuxFceux Git (2023/01/17) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

Fceux Git changelog:
* For Qt GUI, added feature that allows for lua script loading via file drag and drop operations.
* More large filepath parsing updates for Qt GUI.
* Modified Qt GUI recent ROM menu items to show the ROM base name following by a tab space and then the full path. This allows for the ROM file name to be in view in the event that the full path is excessively long.
* Fix for Qt GUI compiler warnings in iNesHeaderEditor for potential stack buffer overflows on snprintf usage.
* Merge branch 'master' of github.com:TASEmulators/fceux
* add mapper 354 from fceu-mm
* Fix for Qt GUI symbolic debug filename widget size exploding when the ROM file path is large.
* Changed Qt symbolic debugger file save function to use std::string for filepath.
* Fixed stack buffer overflow in Qt GUI loading a ROM with a large filepath from file dialog.
* Changed Qt GUI NL filename utility functions to operate on std::string arguments instead of char buffers to better allow for large file paths.
* Increase configSys file parsing line buffer to be able to handle 4096 characters. This allows for unix max file path accomodation.
* Add include cart.h to ines.h for CartInfo definition.
* Increased array size of LoadedRomFName buffer to allow for max unix filepath length. Remove duplicate extern definitions in cpp and instead include ines.h header which contains official extern definition.

Fceux Git (2023/01/17) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send zippyshare
Source: Here

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