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EmuCR: PCSX2PCSX2 Git (2023/01/22) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

PCSX2 Git Changelog:
* GameDB: fixes for 'Snowboard Heaven'
* GameDB: Remove BFF deinterlacing from Alpine Racer 3, no longer required
* Build: Fix some VS filers.
* GS: Don't do fast clear if SCANMSK is enabled.
* GS-hw: Cleanup GS memory clear.
* GS: Add audio capture and custom resolution
* GS: Move video capture encoding onto its own thread
* GSCapture: Make readback for capture asynchronous
* SPU2: Make SndOut.h compile in isolation
* GS: Add GSDownloadTexture (so we can download more than one at once)
* GameDB: Add AutoFlush to Battle For Volcano Island
* GameDB: Correct Colin McRae Rally 3 sun rendering
* labeler: Add labels to shader files changes based on renderer.
* GameDB: Syphon Filter: The Omega Strain Beta Speed Fix (#7926)
* GameDB: Add missing Bratz The Movie fix
* labeler: PAD labels are unified now.
* GameDB: Add Mipmapping and Trilinear to Parappa the Rapper 2 (#7924)
* GS-vk: Fix sample_4_index shader.

PCSX2 Git (2023/01/22) x64: 1cloudfile bayfiles gofile pixeldrain send zippyshare
Source: Here

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