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EmuCR: PPSSPPPPSSPP Git (2023/02/15) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #16961 from hrydgard/depth-block-transfer
* More work on depth copies. Seems to be enough for Iron Man.
* Initial work on depth copies
* CreateRAMFramebuffer: Don't create a depth buffer by default
* Minor code cleanup, one very minor stride bugfix
* Merge pull request #16970 from emuall/libretro-vfs
* aioemu
* Merge pull request #16967 from hrydgard/delay-in-osk-dialog
* Eat some CPU cycles in sceUtilityOskUpdate. Works around timing bug in Ghost Recon Predator.
* Merge pull request #16969 from unknownbrackets/libretro-android
* libretro: Update flags for Android ndk-build.
* Merge pull request #16968 from unknownbrackets/riscv-vertexjit
* riscv: Reuse some color morphing code.
* riscv: Include morph in vertexjit.
* riscv: Use __riscv_flush_icache() on Linux.
* Merge pull request #16965 from hrydgard/savestate-fixes
* Reorder savestates to put memory before CoreTiming.
* Now these variables need to be initialized
* Merge pull request #16958 from hrydgard/rewind-cleanups
* Address feedback
* Clearing fixes, fix out-of-bounds iterator
* Make the rewind snapshot interval wall-time based instead of frame-based.
* Some code cleanups around rewind.


PPSSPP Git (2023/02/15) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send zippyshare
PPSSPP Git (2023/02/15) Android : 1cloudfile bayfiles gofile multiup pixeldrain send zippyshare
Source: Here

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