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EmuCR: PCSX-ReduxPCSX-Redux Git (2023/04/06) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1272 from nicolasnoble/opengl-throwers
* Making missing OpenGL functions throw nicer errors.
* Merge pull request #1270 from grumpycoders/derpityderp
* Fixing assembly context menu id collision
* Merge pull request #1269 from nicolasnoble/ps1-packer-rom
* Improving ps1-packer a bit.
* Merge pull request #1268 from xyzz/nanovg-warning
* don't abort if nanovg failed to initialize

PCSX-Redux Git (2023/04/06) x64 : 1cloudfile bayfiles gofile pixeldrain

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