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EmuCR: PPSSPPPPSSPP Git (2023/06/27) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #17629 from hrydgard/retroachievements-leaderboards
* Implement viewing of leaderboards
* RetroAchievements: Add a tab for debug stats
* Merge pull request #17627 from hrydgard/retroachievements-more-strings
* Minor cleanups, add most translation strings to en_US.ini
* Merge pull request #17589 from hrydgard/retroachievements-initial-work
* Token name and path fix
* Keeping it simple - putting the token in memstick/PSP/SYSTEM for now
* Achivement list rendering fix (wrong alpha)
* Use the new "secret storage" to store the retroachievements token
* Path: If a Path is empty, the slash operator will not add an additional slash.
* Add simple facility for storing secret in app-private storage on Android (other platforms not so good)
* Visual improvements, notify if game unknown to RetroAchievements
* Login: Support desktop platforms other than Windows.
* Set up a custom rc_hash_filereader to make things work on Android (login left to do)
* Fix
* A bunch of visual updates and fixes. Lots left to polish.
* Implement rendering of unlocked achievements. Not final design.
* Show progress when downloading achievement data
* Attempt to add memory access validation through rc_runtime_invalidate_address
* De-spam the logs
* Hook up progress bar, minor fixes
* Improve logging on bad memory access from RA
* Fix bug in Achievements::SafeHasAchievementsOrLeaderboards()
* Minor drawing issue
* Improve the pause screen achievement list, show a game banner at the top
* Implement retroachievements login (on platforms that support the login dialog)
* Add RA logo image resource
* Achievements: Show achievement icons in list
* Image caching work
* Properly include stenzek's DuckStation copyright notices in the retro files
* Add basic achievement rendering
* Final Android.mk fix hopefully.
* Further UWP and Android fixes
* Windows for ARM configuration fixes, Android.mk fix
* Add an extremely basic achievement listing to the pause screen
* MacOSX buildfixes
* Get it to recognize the hash by using the rcheevos hash implementation
* Attempt to implement the specified PSP game hashing method
* You can now log into RetroAchievements with hardcoded user/pass
* More integration
* Things link now. Let's see if it works..
* Second batch of fixes. Doesn't link yet and much work remains.
* Initial batch of fixes. Not compiling yet, http will be the tricky one.
* Copy-paste retroachievement support from DuckStation. No fixes yet!
* Start sketching on a wrapper
* rcheevos initial build setup and basic scaffolding
* Merge pull request #17625 from m4xw/memory_util
* [MemoryUtil] Platform changes for Nintendo Switch
* [MemArena] Opt-out of MemArenaPosix for Switch

EmuCR: PPSSPP

Download:
PPSSPP Git (2023/06/27) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send
PPSSPP Git (2023/06/27) Android : 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here



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