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EmuCR: PCSX-ReduxPCSX-Redux Git (2023/07/23) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1368 from nicolasnoble/check-build-id
* Check presence of BuildID before reading it.
* Merge pull request #1366 from nicolasnoble/magic-open-bioses
* Enabling drag-and-drop of bioses.
* Merge pull request #1367 from nicolasnoble/openbios-mc-fixes
* Various fixes for memory cards in OpenBIOS

PCSX-Redux Git (2023/07/23) x64 : bayfiles gofile multiup pixeldrain send

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