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EmuCR: PPSSPPPPSSPP Git (2023/07/22) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #17647 from lvonasek/postshader_fake_reflections
* Postshader - Fake reflections added
* Merge pull request #17752 from lvonasek/feature_openxr_cinema6dof
* OpenXR - Enable 6DoF in cinema mode
* Merge pull request #17755 from hrydgard/mac-address-editor
* Allow entering an exact Mac address, while keeping the randomization ability
* Merge pull request #17754 from hrydgard/vulkan-validation-fixes
* Fix an initialLayout issue with the image we use as the backbuffers's depth
* Merge pull request #17753 from hrydgard/http-request-renaming
* Common: Rename Download to Request, and the old Request to ServerRequest.
* Merge pull request #17744 from hrydgard/naett-https
* Use the new function in patched naett to update user agent
* Use the patched naett functions to implement progress updates
* Update to a patched naett with PRs #18 and #17
* Cleanup, fix so we can run RetroAchievements with https, and start doing that
* Address more feedback, minor cleanup
* Store: Use HTTPS based on availability
* naett: Set timeout, POST body, etc. Just missing user agent
* Make naett work on Android, UWP, Mac. Exclude on Linux
* Get basic Naett requests to work (the store works in https mode)
* Fix cmake build
* Add winhttp.lib dependency
* Setup build for new file HTTPNaettRequest
* Setup build for naett - a lightweight https wrapper
* Avoid an assert for empty icon files in the store (should look into this more)
* Break out Download and RequestManager into its own file
* Insert a virtual base class for Download

EmuCR: PPSSPP

Download:
PPSSPP Git (2023/07/22) x64 : bayfiles gofile multiup pixeldrain send
PPSSPP Git (2023/07/22) Android : bayfiles gofile multiup pixeldrain send
Source: Here



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