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EmuCR: yuzuyuzu Git (2023/07/02) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #10993 from liamwhite/revert-pr-10583
* Revert "texture_cache: Fix incorrect logic for AccelerateDMA"
* Merge pull request #10984 from comex/cob
* Minor cleanup in BufferCacheRuntime::ReserveNullBuffer
* Merge pull request #10974 from Steveice10/macos_vk
* yuzu: Use test window with VulkanSurface to check for present modes.
* vulkan: Use newer VK_EXT_metal_surface to create surface for MoltenVK.
* Merge pull request #10970 from Morph1984/thing
* parcel: Optimize small_vector sizes
* maxwell_dma: Specify dst_operand.pitch instead of a temp var
* general: Use ScratchBuffer where possible
* ring_buffer: Fix const usage on std::span
* scratch_buffer: Add member types to ScratchBuffer
* Merge pull request #10966 from Morph1984/heap-corruption
* sink_stream: Resolve heap buffer corruption due to out of bounds write
* Merge pull request #10950 from german77/mouse_tune
* yuzu: Ensure mouse panning can't be enabled with real mouse emulation
* input_common: Tune mouse controls

yuzu Git (2023/07/02) : 1cloudfile bayfiles gofile multiup pixeldrain send

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