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EmuCR: PPSSPPPPSSPP Git (2023/08/10) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Forgot to remove some EGL files from the vcxproj.
* Revert "Move Present to the end of NativeFrame()"
* Merge pull request #17883 from hrydgard/remove-unused-egl-stuff
* Remove from cmakelists and android.mk.
* Remove some unused EGL code
* Merge pull request #17884 from hrydgard/android-update-gradle
* Update gradle to 8.1.0
* Merge pull request #17882 from hrydgard/split-finish-and-present
* Just some random driveby code cleanup
* Move Present to the end of NativeFrame()
* Move the EndFrame/Present split one level out, to NativeApp.cpp
* VulkanRenderManager: Split finish and present (so we can inject a wait in between if desired).
* Merge pull request #17879 from hrydgard/move-present-out-of-screenmanager
* Call draw->Begin/EndFrame from outside the screen manager.
* Merge pull request #17880 from dressupgeekout/netbsd_source
* Several functions on NetBSD are hidden behind _NETBSD_SOURCE
* Revert "Regression experiment: Temporarily revert to returning 0 from bad achievement memory accesses."


PPSSPP Git (2023/08/10) x64 : 1cloudfile gofile multiup pixeldrain send
PPSSPP Git (2023/08/10) Android : 1cloudfile gofile multiup pixeldrain send
Source: Here

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