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EmuCR: rpcs3 rpcs3 Git (2023/09/28) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* Add config to the UI
* Add the tiling toggle to core
* vk: Fix memory initialization order in RCB/RDB path
* rsx: Fix bpp when working with DMA-only (null) memory sections
* rsx: Skip CPU optimization if writing to tiled region
* msvc: Tabs to spaces
* rsx::io_buffer cleanup
* vk: Revert more debugging code
* vk: Remove debug visualization code
* vk: Restore CPU fallback on the upload path
* Fix msvc filters
* Fix linux build
* vk: Load DMA before decode operation
* rsx/vk: Support ingesting pre-processed GPU data as texture input
* rsx: Make the texture source an io-buffer
* rsx/vk: Support mismatched pitch (padded) and fix the overscan problem
* rsx/vk: Initial hw-accelerated tile decoder
* rsx: Refactor out more junk from rsx::thread
* rsx: Import, rebase and clean up the old detiling patches from 2021

Download:
rpcs3 Git (2023/09/28) x64 : 1cloudfile gofile pixeldrain send uloz
Source: Here



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