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EmuCR: DuckStation DuckStation Git (2023/10/21) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post processing shader chains
"Fast boot" for skipping BIOS splash/intro
Save state support
Windows, Linux, highly experimental macOS support
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controllers for input (rumble is forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and "Big Picture" UI
Automatic updates for Windows builds
Automatic content scanning - game titles/hashes are provided by redump.org
Optional automatic switching of memory cards for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
Automatic loading/applying of PPF patches

DuckStation Changelog:
* Common/HeapArray: Fix mismatched delete/free
* CMake: Fix Debug x64 builds on Linux
* CPU/NewRec/AArch64: Don't recreate assembler every time
* dep/vixl: Add Reset-to-new-buffer overload
* CPU/Recompiler/AArch32: Load membase on demand
* CPU/Recompiler/AArch32: Reduce register usage of Mul
* Bus: Properly set unmapped pages to NULL for LUT fastmem
* CPU/Recompiler: Fix incorrect shift in LUT fastmem
* CPU/CodeCache: Include hi/lo in state logging
* Merge pull request #3034 from kamfretoz/ikon-baru-pt3
* Add to contributors list
* Qt: Add new controller image and icon refinement
* Merge pull request #3033 from andercard0/master
* Atualização Português do Brasil

DuckStation Git (2023/10/21) : 1cloudfile pixeldrain send

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