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EmuCR: PCSX-ReduxPCSX-Redux Git (2024/01/09) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1537 from nicolasnoble/realloc-proper-size
* Fixing realloc's behavior.
* Merge pull request #1536 from gwald/main
* Refactored net yaroze template a bit, and reworked the templates page html layout.
* Add files via upload
* Add files via upload
* Update templates.js

PCSX-Redux Git (2024/01/09) x64 : gofile mirrorace mirrored pixeldrain send uloz usersdrive

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