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EmuCR: PCSX-ReduxPCSX-Redux Git (2024/02/26) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1581 from grumpycoders/translations_i18n-pcsx-redux-pot--main_uk
* Translate i18n/pcsx-redux.pot in uk
* Merge pull request #1582 from nicolasnoble/table-generator
* Generalizing the concept of compile-time table generation.
* Merge pull request #1578 from grumpycoders/translations_i18n-pcsx-redux-pot--main_es_ES
* Translate i18n/pcsx-redux.pot in es_ES

PCSX-Redux Git (2024/02/26) x64 : 1cloudfile gofile mirrorace mirrored pixeldrain send

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