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EmuCR: PCSX-ReduxPCSX-Redux Git (2024/05/16) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Revert "Revert "Updating readme links.""
* Merge pull request #1557 from nicolasnoble/psyq-parser-hi16-adjust
* Properly adjusting hi16's addend relocation.
* Merge pull request #1653 from boricj/bugfix/hi16lo16
* psyq-obj-parser: fix HI16 relocations with large addends

PCSX-Redux Git (2024/05/16) x64 : 1cloudfile gofile mirrorace mirrored send usersdrive

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