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EmuCR: DolphinDolphin Git 5.0-381 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #4098 from rohit-n/build-pch
Fix building with PCH disabled.
* Fix building with PCH disabled.
* Merge pull request #4095 from degasus/dynamic-bat
JitCache: Support for VMEM + MSR bits
* JitCache: Do not use block 0.
This ID is reserved for invalid blocks. So this block can't be invalidated.
* JitCache: Implement block unlinking.
* Add ISI logging to interpreter.
* Add support for DSI exceptions to CachedInterpreter.
Should be straightforward. Maybe useful for the purpose of testing.
* JIT: fix handling of PC in dispatcher/block cache.
Specifically, don't make any assumptions about what effective addresses
are used for code, and correctly handle changes to MSR.DR/MSR.IR.
(Split off from dynamic-bat.)

Download: Dolphin Git 5.0-381 x64
Download: Dolphin Git 5.0-381 Android
Source: HereAndroid, Console, Dev_Build, Dolphin, NGC, Wii,

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