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EmuCR: StellaStella Git (2017/07/22) is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

Stella Git changelog:
* Merge branch 'master' of https://github.com/stella-emu/stella
* Updated OSX project file for C++14 changes.
* Updated Visual Studio project file for C++14 changes.
* Move to C++14, now that all the minimum required compilers support it.
Clang 3.8, gcc 5, Visual Studio 2017 and Xcode 8 are now the minimum
supported compilers, and they all support C++14, so we may as well use it.
- Change all make_ptr to make_unique
- Change iterator begin(), end(), etc to const versions where appropriate
- Remove UniquePtr, since C++14 supports it natively
* Fixed documentation type as reported on AtariAge.
* Analog input refactoring and improvements
* Lazily update readout circuit simulation as soon as the pin
* Always assume that "max resistance" means "connected to ground"
* Minor accuracy improvements
* Fixed minor compile warning.
* Make Decathlon ROMs always use all 4 directions on a joystick.
This is necessary, since the original controller was meant to be
track & field controller with two buttons, which map to left/right
on an Atari.
* Minor refactoring in CompuMate class.
While having friends in real life is good, we should minimize them
in classes :)

Download: Stella Git (2017/07/22) 32bit
Download: Stella Git (2017/07/22) 64bit
Source: Here

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