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EmuCR: PPSSPPPPSSPP Git (2023/05/27) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Input event and device enums (#17514)
* Merge pull request #17513 from hrydgard/fix-post-proc-stretch
* Cleanup, address feedback
* SoftGPU: implement CheckConfigChanged, have it check postshaders. Fixes #17511.
* Post-processing: Fix using limited UV ranges when there's a single upscaling filter in the chain.
* Merge pull request #17515 from bslenul/lr-remove-skip-buffer-effects
* [Libretro] Remove "Skip Buffer Effects" core option
* Fix minor config backwards compatibility issue, see #17502, iota97's comment
* Merge pull request #17506 from fp64/vrnd
* Address feedback
* Fix a bug, and bump savestate version
* Make vrnd match HW closer
* Merge pull request #17501 from hrydgard/npdrm-error-handling
* Fix "double delay" error in sceNpDrmEdataSetupKey
* Merge pull request #17505 from hrydgard/uv-scale-uniform-opt
* Only dirty the uniform UVSCALEOFFSET when really needed
* Merge pull request #17504 from hrydgard/opengl-even-more-stats
* OpenGL queue-runner: Add command counts (debug builds only). Useful for checking optimizations.
* Merge pull request #17449 from hrydgard/fragment-ubershader
* Bump shader cache version
* Restore fragmentshader ID flags double and texalpha. Add a ubershader mode that uses dynamic state.
* Merge the tex "ubershader" uniforms into one for convenience
* Reorganize the fragment shader bits
* Merge pull request #17502 from nadenislamarre/prevslot
* previous slot shortcut

EmuCR: PPSSPP

Download:
PPSSPP Git (2023/05/27) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send
PPSSPP Git (2023/05/27) Android : 1cloudfile bayfiles gofile pixeldrain send
Source: Here



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