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EmuCR: PCSX-ReduxPCSX-Redux Git (2023/05/27) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1312 from nicolasnoble/negative-in-assembly
* Displaying negative values when it makes sense in disassembly.
* Merge pull request #1311 from nicolasnoble/sshot-from-ui
* Adding CTRL-PrtSc for taking screenshots

Download:
PCSX-Redux Git (2023/05/27) x64 : 1cloudfile gofile multiup pixeldrain send
Source:Here



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