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DolphinDolphin SVN r2818 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.

Dolphin SVN changelog:
r2813
New logo by Nevada.
r2814
Added option to disable fog as it's been requested a few times (mainly for RE games, see issue 715 and issue 181 )
r2815
Real LLE-testing JIT infrastructure, more (getting rid of switch-cases) coming soon. Got rid of April Fools too.
r2816
make the new icon look better
r2817
DSP LLE: MAJOR LLE revamp. Interpreter/JIT infrastructure done. Still left to mix and match the correct functions to the correct instruction hexcodes. More changes:
-Tagged unimplemented instructions and FIXME instructions in the DSP interpreter header
-Expanded the DSP instruction union to be viewable as helpful instruction structures
r2818
Fixed a bug in FillReport.cpp that caused the emulated Wiimote under Linux to case every button to be pressed(FillReport.cpp). Moving the read packet data one byte forward to match what is received under Windows. Don't know why the Wiimote doesn't work still

Download:Dolphin SVN r2818



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