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EmuCR:PS2 emulatorPCSX2 SVN r1282 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r1277
Linux: Revise the speed hack and cpu dialogs a bit.
r1278
microVU: minor optimizations/changes...
r1279
GSdx: just fixing slow texture uploads with dx9... (odin sphere back to 40-50 fps)
r1280
R3000air:
* Lots more work on the register mapping / allocation logic -- recompiler can actually generate a few dozen instructions now! (and then promptly crashes so don't bother trying to compile/run it)
* Removed the BlockValidation cache, since IOP block invalidation can be managed entirely through the RamProtection bit on the COP0 status register.
* Fixed some bugs in the disasm parameter ordering.
* Added some comparison operators (== and !=) to some of the x86emitter types.
r1281
microVU:
- Implemented the tri-ace gamefix.
Note: I've only tested SO3 so-far and it has some ugly graphical problems with mVU. SO3 does some evil VU stuff that it shouldn't be doing, but it does them anyways xD
I know the cause of the problems, so I just have to code the solutions sometime in the future...
P.S. SO3 looks really funny with the FlagHack1 speedhack! The characters turn into floating heads effectively turning the game into PacMan xD

Download: PCSX2 SVN r1282
Download: Plugins Pack Beta Compiled DLLs [14 April 2009]
Source:Here



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