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EmuCR:DolphinDolphin SVN r3329 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.

Dolphin SVN changelog:
r3320
testsuite: fix error in pad test
r3321
Fixed profiled ReJIT. It's very experimental though. Makes a great performance boost, but is way too unsafe. However it seems to work fine on games I've tested. Can be enabled from ini-file (ProfiledReJIT = True in [Core]).
r3322
Got rid of warning (see http://code.google.com/p/dolphin-emu/issues/detail?id=360#c92).
r3323
Compile fix :p
r3324
GC Controller: Added analog mode 0 for Luigi's Mansion
r3325
correct handling of pad modes
r3326
DTK Music: Test of code to fix the 1080 and Waver Race music
r3327
OpenGL: Made it load the UsePanicHandlers option
r3328
Interface: Updated UsePanicHandlers tooltip
r3329
MessageBox: Changed Host_SysMessage to a PanicAlert to be able to ignore 'GFX: Unknown Opcode' error messages

Download:Dolphin SVN r3329 x86
Download:Dolphin SVN r3329 x64
Source:Here



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