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EmuCR:DolphinDolphin SVN r3468 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r3461
windows buildfix
r3462
padsimple: x is "c" by default and y is "s" by defualt - the arrangement it is on a gc pad...
r3463
UnitTests: keep intermediate files in own dir and copy binary to destination when built.
r3464
turn off copying UnitTests.exe to binary folder
r3465
Work being done. Had to change MAC address to my current one, Was being lazy to get MAC address from the device. One hack I was working with to get commercial games to work is removed, only one hack left. Socket Test responds to the DHCP packets every few tries, kind of a fail still. Haven't tested in Windows yet. If only commercial games worked, and socket test didn't fail still
r3466
Trying to fix MK:Wii save corruption (see r3344) while not breaking everything using wb mode...
r3467
Add a couple of comments to Zelda ucode HLE - now we know exactly what the DSPADPCM_FILTER is at least.
r3468
stop the preliminary zelda ucode from overreading from its own internal buffers.

Download:Dolphin SVN r3468 x86
Download:Dolphin SVN r3468 x64
Source:Here



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