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EmuCR:PS2 emulatorPCSX2 SVN r1387 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r1380
Modified how the GS interrupts work, solves the issue of the picture flashing on and off in some games (Street Fighter EX3). Needs some testing possibly, but should be better.
Developer note: The reason for this is the event can only generate an interrupt if it is enabled (via CSRw). the CSRw has to also reflect the IMR status else it could give false readings.
r1381
Nothing to see here, small missed thing :P
r1382
Big fixes just for my friend Ferrarinews cos im sick of him
GT4: Loading screen corruption + Freezing ingame fixed
GT3: Freezing ingame fixed
Soul Calibur 3: Now loads again
Soul Calibur 2: Now loads again and should no longer have the Timeout issue.
r1383
Seems all "Events" are enabled by default, which broke after my recent fix.
Thanks for that Capcom
r1384
GSdx: minor fixes, ar tonelico 2 shadows in sw mode, lamune palette problems in hw mode
r1385
Jiggled some bits around to make VIF/GIF process slightly quicker (very insignificant speed change)
Removed GIF Intermittent mode - While this maybe handy on the PS2, it causes us nothing but problems and extra load. Disabling this fixes NFS Most Wanted Path 3 Masking bugs (This was due to PATH2 doing a transfer half way through a PATH3 one)
r1386
Fixed bug in IOP Counters stopping Dead to Rights booting. Ironicly we had already fixed this bug on the EE side.
r1387
Added some code to "skip" invalid memory addresses on VIF, the old PCSX2 use to ignore it, but it doesn't anymore. Fixes Ratatouille

Download: PCSX2 SVN r1387
Download: Plugins Pack Beta Compiled DLLs [14 April 2009]
Source:Here



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