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EmuCR:Glide64Glide64 Napalm WX R1 is released.Glide64 is a graphics plugin for N64 emulators such as Project64, 1964 and Mupen64. It uses the 3dfx Glide3x API, and it supports many games. If you don't have a 3dfx card, you can use a Glide Wrapper.

Glide64 Napalm WX R1 changes:
1. Glide64 (the plugin)
- As usual, tons of fixes in many games. It's impossible to list them all.
- New microcode implemented: "zSort". All games and demos based on this microcode now work.
- New user interface layout. All settings are now in one interface, including wrapper settings.
- 3 screen shot formats: BMP, PNG, JPEG.
- 3 screen aspect modes: 4:3, 16:9, Stretch.
2. GlideHQ (the texture enhancer)
- Bugfixes and optimizations.
- Added "Store" mode to cache all textures without modifications. Since texture cache is persistent and automatically loaded with the game, it improves plugin's performance as N64 textures must be converted into an internal format only once.
3. Glitch64 (the glide wrapper)
- Removed user interface.
- Removed support for old cards. Your video card MUST support shaders.
- Removed obsolete options.
- Bugfixes and optimizations.

Download:Glide64 Napalm WX R1
Source:Here



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