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EmuCR:WinUAEWinUAE v1.6.2 Beta 4 is released.Winuae is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.

WinUAE v1.6.2 Beta 4 changelog:
- 0x76/0x30 partition types are marked as "PART" in GUI and read/write should really really work..
- exec* command line didn´t support command separation ( ; ) characters, batch files supported ("cmd.exe /c ")
- fixed very old left border graphics error in Absolute Inebriation
- b3 sprite fix broke other programs, fixed again
- Brian the Lion "dialog screen" problem is not anything AGA-specific, BPLCON0 write needs 5 cycle delay, not 4 when written by copper. Not fixed yet, waiting odd number of cycles in copper emulation isn´t currently possible
and few buggy demos fixed, doing weird things with the blitter and work only accidentally.. For the first time ever Rampage/TEK works!
- Absolute Inebriation/VD "red linevector cube inside white object" part now works. Bug in blitter wait, rewrites blitter registers when old blit is still active, normally this would mess up the blit but it worked because write to BLTCON1 freezes the blitter if it causes switch from "extra" cycle fillmode to normal mode.
- Rampage/TEK blitter feature workaround added, another buggy demo, it changes blitter channel mode from 0x01 to 0x0D while blit is already active, result is blitter getting confused and changing to weird cycle diagram without D-channel. No writes, no memory corruption, no crash...
- above cases (blitter channel mode changing while active) also writes message to log. I am not going to test all combinations
Random freezing not yet fixed.
I guess version will be renamed to 1.7 or 2.0 because of huge A500 compatibility increase..
btw, I only have single non fully working A500 test statefile remaining, I need more non-working A500 game/demo reports

Download:WinUAE v1.6.2 Beta 4
Source:Here



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