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EmuCR:DeSmuMEDeSmuME SVN r2854 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN Changelog:
r2841
core:
- fix SWI 0x03 (WaitByLoop);
r2842
winport: add autohold for stylus
r2843
winport: a little fix for stylus autohold
r2844
Fetch-execute cycle is now processed parallelly. It's still inaccurate, but much better than before.
Additionally, indentations are adjusted.
r2845
0.9.4+: port r2844 from trunk
r2846
0.9.4+ branch: add Lag Reduction to the menu
r2847
disabled frameskip while avi recording
r2848
winport: add "Fast Fetch-Execute" to the menu, since r2844 brought some emulation glitches.
r2849
winport:
- add save "Fast Fetch-Execute" state;
r2850
Moved fastFetchExecute to CommonSettings, and set the default value to false.
r2851
0.9.4+: separated two lag reduction options and changed the category name in INI
0.9.4+: disabled frameskip during avi recording
r2852
0.9.4+: add DesEnableMenuItem line for IDC_ARMFASTFETCHEXECUTE
r2853
0.9.4+: fix {S} instructions as well
r2854
it seems as if we added a winver>=0x0501 dependency (winxp) in CWindow.cpp with the font bullcrap. Im not sure why it needs to be there, but lets make the 2005 vcproj define that sdk version so it compiles once more

Download: DeSmuME SVN r2854 32bit
Download: DeSmuME SVN r2854 64bit
Source:Here



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